links for 2007-11-20
Posted by Sean FitzGerald on November 20, 2007
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I just completely a 40 page illustrated retrospective on my learning from an initial year and half exploring Second Life.
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While there are a number of factors that influence frame rates… the the GPU (graphics processing unit) on your computer can definitely affect your viewing performance, since it does most of the work in drawing the objects you see.
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This document describes how to play Second Life and other stubborn online games in restricted places where all Internet connectivity is through a web proxy or a restrictive firewall only.
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Making textures with alpha channels is pretty easy once you get the hang of it. There are three basic steps: Selecting your pixels, making an alpha channel from those pixels, and saving the image as a targa file with alpha channels.
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This video show’s how real-time aircraft tracking data can be used to drive a 3D display of aircraft in Second Life. The system uses fboweb.com’s KMZ feed for Google Earth, with all SL functionality being developed by Daden Limited.
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Video games will only make children more violent if they already have a tendency towards aggression, a new study has found.





